Please use this identifier to cite or link to this item:
https://thuvienso.dau.edu.vn:88/handle/DHKTDN/6455
Title: | 3D game engine programming all in one |
Authors: | Kenneth, C. Finney |
Keywords: | 3D game Programming |
Issue Date: | 2013 |
Abstract: | Table of contents: Chapter 1. Introduction to 3D game development; Chapter 2. Introduction to programming; Chapter 3. 3D Programming Concepts; Chapter 4. Game programming; Chapter 5. Game play; Chapter 6. Network; Chapter 7. Common scripts; Chapter 8. Introduction to textures; Chapter 9. Skins; Chapter 10. Creating GUI elements; Chapter 11. Structural material textures; Chapter 12. Terrains; Chapter 13. Introduction to modeling with MilkShape; Chapter 14. Making a character model; Chapter 15. Making a vehicle model; Chapter 16. Making weapons and items,... |
URI: | https://thuvienso.dau.edu.vn:88/handle/DHKTDN/6455 |
Appears in Collections: | Ngoại Văn |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
6448. 3D game engine programming all in one.pdf | 20.04 MB | Adobe PDF | ![]() View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.