Please use this identifier to cite or link to this item:
https://thuvienso.dau.edu.vn:88/handle/DHKTDN/6722
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Itterheim, Steffen | - |
dc.contributor.author | Löw, Andreas | - |
dc.date.accessioned | 2015-01-12T03:24:01Z | - |
dc.date.available | 2015-01-12T03:24:01Z | - |
dc.date.issued | 2012 | - |
dc.identifier.issn | 978-1-4302-4417-2 | - |
dc.identifier.uri | https://thuvienso.dau.edu.vn:88/handle/DHKTDN/6722 | - |
dc.description.abstract | 1. Introduction; 2. Getting Started; 3. Essentials; 4. Your First Game; 5. Game Building Blocks; 6. Sprites In-Depth; 7. Scrolling with Joy; 8. Shoot ’em Up; 9. Particle Effects; 10. Working with Tilemaps; 11. Isometric Tilemaps; 12. Physics Engines; 13. Pinball Game; 14. Game Center; 15. Cocos2d and UIKit Views; 16. Kobold2D Introduction; 17. Out of the Ordinary; 18. Index | vi |
dc.language.iso | en | vi |
dc.publisher | Springer Science+Business Media, LLC. | vi |
dc.subject | Cocos2d | vi |
dc.subject | Game Development | vi |
dc.subject | IOS | vi |
dc.title | Learn cocos2d: Game development for iOS | vi |
dc.type | Book | vi |
Appears in Collections: | Ngoại Văn |
Files in This Item:
File | Description | Size | Format | |
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6125.Learn cocos2d Game development for iOS.pdf | 13.66 MB | Adobe PDF | ![]() View/Open |
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