Please use this identifier to cite or link to this item: https://thuvienso.dau.edu.vn:88/handle/DHKTDN/6900
Full metadata record
DC FieldValueLanguage
dc.contributor.authorHarris, Andy-
dc.date.accessioned2015-01-23T02:28:24Z-
dc.date.available2015-01-23T02:28:24Z-
dc.date.issued2002-
dc.identifier.issn1931481160-
dc.identifier.urihttps://thuvienso.dau.edu.vn:88/handle/DHKTDN/6900-
dc.description.abstractChapter 1: Basic input and output: A mini adventure; Chapter 2: Branching and operators: The math game; Chapter 3: Loops and strings: The pig latin program; Chapter 4: Objects and encapsulation: The critter program.; Chapter 5: Constructors, inheritance, and polymorphism: The snowball fight; Chapter 6: Creating a Windows program: The visual critter; Chapter 7: Timers and animation: The lunar lander; Chapter 8: Arrays: The soccer game; Chapter 9: File handling: The adventure kit; Chapter 10: Chapter basic XML: The quiz maker; Chapter 11: Databases and ADO.NET: The spy database.vi
dc.language.isoenvi
dc.publisherPremier Pressvi
dc.subjectC#vi
dc.subjectMicrosoftvi
dc.subjectProgrammingvi
dc.titleMicrosoft C# programming for the absolute beginnervi
dc.typeBookvi
Appears in Collections:Ngoại Văn

Files in This Item:
File Description SizeFormat 
6227.Microsoft C# programming for the absolute beginner.pdf14.75 MBAdobe PDFThumbnail
View/Open


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.