Please use this identifier to cite or link to this item:
https://thuvienso.dau.edu.vn:88/handle/DHKTDN/7035
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Mitchell, VShaun | - |
dc.date.accessioned | 2015-03-11T03:36:59Z | - |
dc.date.available | 2015-03-11T03:36:59Z | - |
dc.date.issued | 2013 | - |
dc.identifier.issn | 9781849696821 | - |
dc.identifier.uri | https://thuvienso.dau.edu.vn:88/handle/DHKTDN/7035 | - |
dc.description.abstract | Chapter 1. Getting started with SDL; Chapter 2. Drawing in SDL; Chapter 3. Working with game objects; Chapter 4. Exploring movement and input handling; Chapter 5. Handling game states; Chapter 6. Data-driven design; Chapter 7. Creating and displaying tile maps. | vi |
dc.language.iso | en | vi |
dc.publisher | Packt Publishing | vi |
dc.subject | SDL Game | vi |
dc.subject | Game Design | vi |
dc.title | SDL Game Development | vi |
dc.type | Book | vi |
Appears in Collections: | Ngoại Văn |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
6353.SDL game development.pdf | 4.34 MB | Adobe PDF | ![]() View/Open |
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